Testing Reactive Clients

Unit testing is a controverse topic in the iOS Developer Community. We all know we should write tests, but often we don't live up to this ideal. One of the reasons is that the tools we use didn't support writing and executing unit tests for a long time and setting them up was kind of a pain.

on ios, osx, cocoa, reactivecocoa, and testing


A few days ago I proudly released my first OpenSource iOS component via CocoaPods: AutoLayoutKit. It's a tiny DSL that lets you create and modify NSLayoutConstraints in code without all the hassle when using the native API that Apple gave us for this purpose.

on ios, osx, cocoa, cocoapods, autolayout, and framework